links for 2006-11-28
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:Both "collective intelligence" and "the wisdom of crowds" offer productive models for game design but we will get nowhere if we confuse the two. They represent very different accounts for knowledge production in the digital age"
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"in this paper, we challenge the universality of three basic assumptions prevalent in organizational decision support and strategy: assumptions of order, of rational choice, and of intent."
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"The challenge was to reduce a full-length movie to sixteen moments, using only pictures. The exercise was really hard, but really fun."
Posted by Gene Smith on Nov 28, 2006

