Designing experiences

I've had this Nathan Shedroff presentation on experience design open on my desktop for about a week. There's a lot of good stuff in it.

It also contains some of the usual intra-discipline baiting. For example: "Some of the worst examples of interface design faithfully follow a user-centric approach. Some of the best examples dont." What are those examples? Were there other factors that contributed to a poor user experience?

I know Nathan's really saying that there's more going on in an interactive experience than is accounted for in traditional UCD methods. But still, it does seem like needless picking.

Comments

victor says...

Ain't that great? I have the Sara persona posted at my desk, hoping someday I'll be good enough to design for her.

http://www.nathan.com/thoughts/newmethods/personas/4.html

Posted on Apr 20, 2004

 

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Posted by Gene Smith on Apr 19, 2004. Before this there was Best of the mid-west. Next up is IA Library.

About the Author

Gene Smith is a principal with nForm, one of Canada's leading user experience consulting firms. He writes about information architecture, interaction design, community, the web and other such topics. More >

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